Last Saturday April 21st the Rose City Rollers hosted Portland's very first WFTDA nationally ranked interleague roller derby bout, featuring RCR's Wheels of Justice versus the Sin City Neanderdolls of Las Vegas. The under card on the night pitted the RCR's "B-team", the Axles of Annihilation against the Lava City Roller Dolls out of Bend, Oregon. While RCR has hosted one interleague bout before (Rat City paid a visit last January), that was only an exhibition and it featured all four teams from both leagues. This time around Portland derby fans got their first chance to see both of the RCR interleague teams battling against all-star squads from other leagues.
If you were paying attention during last February's 2007 Dust Devil Tournament in Tucson, AZ (or reading my other blog) you'll remember that the Wheels lost a three-point heartbreaker to the Neanderdolls in the first round of the WFTDA Western Regionals. However, on the strength of that gutsy performance the Wheels managed to bump RCR up the ladder in the WFTDA rankings to 12th in the nation. The Neanderdolls, having skated considerably more interleague bouts than the Wheels, sit just three spots higher at 9th in the nation.

Once again I was at my regular spot along the track, as close to the action as you can get without strapping on wheels. I could sense
a different vibe throughout the Expo center. I think a matchup of this caliber really brought out some of the most hardcore derby fans in PDX and the surrounding area. I think just about everybody there
knew how important this bout was, and understood that we were all in for a real treat and expected to witness
the highest level of skill and competition we've ever seen in Portland. Add to this the fact that nearly half the skaters in the league were getting to actually watch an RCR bout as fans, and you just knew that this was a crowd that understood the game and was really excited to see the action.
As the skaters from all four competing teams warmed up on the track everything seemed just a little less for show, and a little more professional. Sure there were smiles, and waves to the crowd - everyone was having fun - but everyone also knew that tonight's performance would get the attention of the rest of the derby world, far more than a regular intraleague matchup would.

As the
Wheels and the Neanderdolls took the track to begin the first period, I was almost numb with anticipation (
though I'm sure the pre-bout libations may have had something to do with that). While I had
seen video of the Neanderdolls skate before, I had never seen them live and was really itching to find out for myself just how good this team was. I watched tape of them slaughtering the
Atlanta Rollergirls, so I had seen just how good this team could be. My prediction was that the bout would be an extremely close, back and forth affair for two periods, then the
Wheels would pull away at the end to win by 10-15 points.

In the first jam of the night the two teams came out and skated smooth and fast, as if each team wanted to take account of their opponent and see if they were the same team they'd faced roughly two months earlier. Each team's jammer made it through the pack and the jam ended in a 4-4 tie.
The first thing that instantly stood out to me as the teams prepared for the second jam was that the Neanderdolls were skating with the same pivot, Trish the Dish. I knew that Sin City was skating a little shorthanded, bringing only 10 skaters to the bout after having lost a number of their team in recent weeks (some to injury, some quit). This meant that the Wheels potentially had a great advantage in the fact that they had the maximum 14 skaters on their active roster. Blunting this advantage somewhat is the fact that almost all of the Neanderdolls were used to skating the regulation three 20-minute periods, whereas the Wheels have skated very few hour-long bouts, and their home games are all the abbreviated two 20-minute periods.

On the second jam neither team managed to take lead jammer status, but after the full two-minute jam the
Wheels had managed to score four unanswered points. The Neanderdolls came on strong in the next jam, quickly battling their way through the pack to earn
lead jammer status.
Dish, pivoting in her third straight jam, muscled the
Wheels' defensive line and the Neanderdolls slowed the pack, hoping to give their jammer the opportunity to grab a quick four points then call off the jam before her opponent could score. But the
Wheels reacted quickly;
Goodie TwoSkates, jamming for the
Wheels, had a harder time getting through the pack on her initial pass, but
quickly devoured the gap between her and the opposing jammer, with both skaters reaching the pack at about he same time. As the Neanderdolls blockers formed up to protect their jammer, they missed Goodie as she darted by and picked up four clean points for her team, while their own jammer took a beating and was forced out of bounds, managing to only score three for the Neanderdolls.
It was clear in these early minutes that the Wheels came out with a lot of energy and aggression. They were being very physical with the Neanderdolls, who seemed to be focused more on conserving their energy for later in the bout. On the next jam the Wheels doubled their five-point lead, while holding the Neanderdolls scoreless for the second straight jam.

Then they got serious. With Sol Train jamming for the Wheels, the Neanderdolls responded by rolling out Bruce Killis at jammer. Killis and MC Guillotine seemed to have body types built more for speed and agility than for power, so I was expecting the Neanderdolls to try and speed things up to at least partially negate Sol's huge strength and power advantage. But the Wheels' game plan was executed perfectly. Megahurtz attacked Killis ferociously, forcing her to lose momentum each time she approached the rear of the pack. At the same time Vominatrix held a tight position on the inside and was able to whip Sol around the tight Neanderdoll formation with such speed that it seemed she hardly took three strides before she was once again attacking the back of the pack.
At this point I have to mention that the Neanderdolls maintained control over their pack in a very interesting fashion: basically one or both of their team captains (Dish and Ivanna S. Pankin) would direct their teammates like an air traffic controller from within the pack. Dish and Ivanna had skated just about every single jam, and at no time did the Neanderdolls skate without at least one of these two on the floor. Both of them skated as blocker, pivot, and jammer - though Dish seemed to work more from the front of the pack, while Ivanna more often worked the middle and rear. While it's common to see skaters on any team communicating with their packmates, I've never seen it done to the extend that the Dish and Ivanna were directing the Neanderdolls. In fact, many times Ivanna would simply grab and shove one of her teammates where she wanted her to be.

Unfortunately for the Neanderdolls, this was not proving effective at stopping or even slowing Sol Train. A couple of times I saw Ivanna literally whip one of her own teammates into the path of Sol who was about to complete her second scoring run; Sol just muscled right through the blocker turned human missile. If the Neanderdoll blockers had been skating over and timing their hits on Sol, they might have packed enough power to slow her, or deny her points by forcing her out of bounds, but as it was it looked like despite their clear focus on trying to stop Sol Train, their strategy was simply not working. And with all their efforts directed towards trying to stop the opposing jammer, their own scorer Bruce Killis was left unassisted at the back of the pack.
By the time this jam ended the fans were on their feet and roaring. Sol had blasted round and through the pack repeatedly, while Killis was still trying to navigate her initial pass. On the back of Sol Train's powerful jamming the Wheels broke the match wide open with a 10-0 jam; again doubling their lead which now sat at 27-7 with about ten minutes left in the period.

Although it was still very early, with about 50 minutes of skating left, it was coming to that point when you've got a team on the ropes and the battle becomes more a question of could the Wheels break their spirits now, or would the Neanderdolls manage to start that slow process of getting back into the bout before they get buried. The answer started to become clear as the Neanderdolls' team identity started to surface. From that Sin City-Atlanta bout I'd seen, and from what I'd heard from those who watched the Neanderdolls at the Dust Devil, the team seemed to have two leaders. Ivanna was the calculating tactical leader, instructing and physically positioning her teammates to execute strategic plays, while Dish was the emotional leader, the fiery heart and soul of Sin City. Both of these captains began to really impose their personalities on the bout at a time when their team needed them the most.
As the skaters took the floor for the sixth jam, Dish, once again at the pivot, squared off against November Pain pivoting for the Wheels. Pain has been one of the RCR's premier jammers since the beginning, but she has more recently been expanding her game to become a better than average blocker and solid pivot. However, she had her hands full battling Dish to control the pack speed and maintain her team's positions. As the jam got underway, both Rhea DeRange jamming for the Wheels, and Ivanna S. Pankin for the Neanderdolls sprinted off after the pack. While Rhea seemed to have a step on Ivanna, it was the Neanderdolls who first cleared the pack cleanly, earning lead jammer status for their team.

When Ivanna made it around to begin her scoring run the Wheels tried to close down defensively, with the same intensity they'd kept up the entire period thus far. The problem with intensity is that it can occasionally result in pushing the legal limits of the game, and the Wheels started catching the attention of the refs and picking up fouls. Most of the fouls seemed to me of the somewhat more subtle kind: hitting a player who's just out of bounds, or more than 20 feet from the pack, or using too much elbow when checking the opponent. While I didn't see all of the fouls, Dish certainly did (or thought she did) and she began screaming to the refs to whistle the Wheels' blockers for fouls. In fact, from this point on for the rest of the night Dish seemed to bark almost non-stop at the refs, complaining about calls that either were or weren't being made. In any case, the Neanderdolls used lead jammer status to their advantage, scoring a 5-0 jam then shutting it down.
The Neanderdolls were putting things together, and like seasoned veterans began using the Wheels' strengths against them. When the Wheels' blockers used their speed to chase down the opposing jammer, the Neanderdolls would quickly put the brakes on the pack to open up some distance. At one point, D-Day blocking for the Wheels lined up a solid hit Neanderdoll jammer MC Guillotine, only to get dinged with a major for hitting more than 20 feet from the pack.

But the Wheels kept their offensive attack rolling, and while the Neanderdolls had managed to slow it somewhat, it could not be stopped. Ava Sk8trix, jamming for the Wheels managed a 3-0 jam, then the Neanderdolls responded with their own 4-0 jam. The gains were small, but in an hour long bout there was plenty of time for for the Neanderdolls to continue to shave the deficit down.

With about two minutes remaining, and the Neanderdolls trailing 33-21, the Wheels used an interesting lineup that featured Vominatrix at pivot, Goodie TwoSkates, and Firecrotch as blockers, and Sol Train jamming - all of whom skate for the 2006 RCR champion Heartless Heathers. This lineup was proved especially effective as the closed out the period with a 4-0 shutout, and the Wheels headed into the intermission with a solid 37-21 lead.

As the teams of the night's second matchup hit the track to warm-up, it seemed that the crowd's interest remained as high, or higher. You see, some probably didn't know just how big a deal it was to finally have a top-ten in the nation team like Sin City on our home track, let alone be doing so well against them. For those, the matchup between RCR's "B" (or J.V., or whatever term you prefer) travel team, the Axles of Annihilation and the Lava City Roller Dolls was equally compelling. This was a chance to see how RCR - Oregon's premier roller derby league - fared against the only other competing league in the state.
For me, both teams were somewhat of an unknown element. I know all the skaters on the Axles, and they certainly are a talented squad, but they have only skated together as a team for a few weeks now. On the other hand, I knew next to nothing about Lava City, aside from the fact that the league was formed in 2006. My prediction was that the Axles probably had the better overall talent and skill, but that Lava City had probably skated together longer as a team, so they'd probably have a more developed team game and better chemistry. I was guessing it would be a relatively close bout, with Lava City taking an early lead but the Axles ultimately getting a come from behind victory.
The first thing I noticed as the girls hit the track was one rather glaring faux pas - the uniforms worn by both teams were far too similar. The official rules only state that the uniforms need to "clearly [identify each skater] as a member of her team" (WFTDA Rule 3.7.3), so that's a little ambiguous, and besides this matchup was an exhibition, not a WFTDA sanctioned event. Still, I would have preferred if the teams weren't both wearing grey uni's, and I'm sure it would have been easier on the refs, and the skaters for that matter.
In any case as the first abbreviated 15 minute period got underway, both teams started fast and with relatively loose defensive schemes. Izabell Ringer and Madame Bumps-a-lot seemed to be focused most aggressively on defense, while Slaybia Majoria and pivot Trixie Fairlane seemed to put most of their efforts towards whipping their jammer through the pack. At the end of the first jam the Axles had taken an 8-4 lead over Lava City.

In jam number two Lava City responded with a lot of speed, executing multiple scoring runs, but the Axles stuck right with them and only lost one point off their lead, finishing 15-12. However, the Axles seemed to recognize the the loose pack formation was making this a scorer's game and began to work to tighten things up defensively.

In the next jam Stinker took the floor jamming for Lava City, while Bumps-a-lot jammed for the Axles. Right away Viva Vendetta, blocking for the Axles started wailing on Lava City blocker Shortcake, keeping her unstable and off balance in the middle of the pack. Bumps exploited the opening and blitzed through, ducking low under her opponents' hits. Stinker had no suck luck avoiding the Axles' ever tightening defensive schemes and was only just finishing her first partial scoring run as Bumps zipped by her to record a grand slam. By the time the jam ended, the Axles had reeled off a 7-2 jam and lead 22-14 with just under 8:30 left in the period.
It seemed the Axles had discovered a Lava City weakness: they had speed, and were adept at assisting their jammer, but strong hitting and superior pack positioning could isolate their skaters forcing them into an individual game. On the next jam Blood Clottia and Cadilac took it to the Lava City blockers, smacking them up and down the track. For their part the Lava City skaters were quick to hit back, but that worked right into the Axles' game plan as each Lava City blocker seemed to be fighting alone against a unified Axles pack. The Axles extended their lead by recording a 4-1 jam.

The following jam gave Stinker another crack jamming against Bumps, but this time around she fared on better and the stout Axles defense recorded their first shutout jam of the night, while adding four points to their tally for a total of 30-15. On the next jam the Axles employed one of my favorite lineups of the night: Blood Clottia pivoting, Slaybia Majora, Cadilac, Scratcher in the Eye, and Izabell Ringer jamming. This lineup shoved the Lava City skaters all over the track, locking up their jammer and holding her scoreless while Ringer zipped through to pick up 7 points. But the beating was only going to get worse.

On the next jam Lava City rolled out Mighty Muff to jam against Viva Vendetta for the Axles. Once again the Axles, with Domesticated Violence pivoting, completely controlled the pack and always had a blocker in position to give Viva an assist on each and every scoring run...and there were many, many scoring runs. Lava City's already porous defense completely fell apart, while at the same time they were unable to get their jammer through the pack for a single scoring run. By the end of the jam, there was about 0:30 remaining in the period - not enough time for either team to score - and Viva had racked up an astounding 13 points, to balloon her team's lead to 50-15. It seemed like this was the decisive knockout punch, and it was hard to imagine Lava City managing to recover enough in the second half to threaten the Axle's commanding 35-point lead.

But now it was time for period two of the main event, and I was curious to see if the Neanderdolls would be able to continue chipping away at the Wheels' lead. The Neanderdolls hit the track with a vengence, working the pack with precision and fighting to divide the Wheels' blockers. Ava Sk8trix, a dangerous blocker from the #4 position, was ganged up on by the Neanderdolls and forced away from the rest of her teammates. They continued to keep the pressure on Ava throughout the entire jam, even getting away with a few out of bounds hits, including one that seemed to catch her in the face. Hampered by her team's mounting penalties, jammer Rhea DeRange found little assistance and had to think twice before engaging in any particularly aggressive moves to get through the pack. Picking up right where they'd left off in the first period, the Neanderdolls racked up an 8-0 jam, cutting it to a 37-29 lead.

The next jam - the 13th of the bout - featured Vominatrix jamming for the Wheels against Skid of the Neanderdolls. The Neanderdolls formed a solid front wall with pivot Trish the Dish and Ivanna S. Pankin. Unable to get around or through the Neanderdoll wall, Vom spent lap after lap seemingly glued to Dish and Ivanna's backs. Hurricane Skatrina and Goodie TwoSkates soon came to the rescue and attacked the front wall, but time ran out before Vom was able to complete her scoring pass. The Neanderdolls outscored the Wheels 5-2 on that jam, whittling that lead even smaller to 39-34.

On the next jam it seemed the Neanderdolls targeted Wheels pivot Dora Doom for isolation as Ivanna, MC Guillotine, and Roxy Contin boxed her out from the inside. However this left jammer November Pain almost unchecked as she bagged a five-point grand slam for the Wheels. Dish, jamming for the Neanderdolls ran straight into the back of Wheels blocker Firecrotch, who almost singlehandedly prevented her from scoring. It was during this jam when Dish was sent to the box (likely for back blocking), and she seemed none too pleased, red faced and screaming at the refs the entire time. This allowed the Wheels to add a little breathing room to their once comfortable lead, pushing the score up to 44-34.

Next up Rhea DeRange donned the star for the Wheels, but she was unable to really take advantage of the brief head start she had over Dish, who was finishing up her stint in the box. Ivanna and Skid teamed up to try and neutralize blocker Ava Sk8trix and keep her off their jammer. With some timely assistance from Vominatrix, Ava muscled her way back into the pack to assist Rhea, but the Wheels were only able to score four points, while the Neanderdolls racked up twice that many, leaving the score at 48-42 with about 11:30 left in the second period.

Sol Train jammed for the Wheels on the next jam, with Pain and D-Day forming an intriguing front line, and Dora Doom and Megahurtz holding down the rear. Sol burst through the pack with tremendous speed, and seemed poised to carry that velocity on her scoring run, but the jam was called off by the officials when Ivanna S. Pankin started spouting blood on the track after getting popped in the nose, I think by Megahurtz. Play resumed, after a short break to stuff cotton in Ivanna's bloody nose, with largely the same lineups on the floor. The Wheels picked up right where they left off, pulling off a 5-0 jam.

The Wheels rolled out another strong lineup with Firecrotch pivoting, Goodie TwoSkates, Vominatrix, and Hurricane Skatrina blocking, and Ava Sk8trix as jammer. Countering this lineup, the Neanderdolls rolled out Dish and Ivanna (surprise, surprise) as well as Roxy Contin, MC Guillotine, and Skid as jammer, but they were unable to post any points nor stop their opponents' offensive march as Ava swiftly scored a 4-0 jam, pressing the Wheels' lead to 57-42.

The Neanderdolls battled hard to pull themselves back into the bout, redoubling their efforts to break up the Wheels' pack formations. Jammers Skid and Rhea DeRange battled each other around the track, struggling to break their opponents' defensive schemes and link up with their own blockers for assists. Megahurtz and Teq"kill"ya battled hard to maintain pack control for the Wheels, but the hitting was so fierce that skaters ended up spending almost as much time on their asses as on their skates as we saw pileup after pileup. The jam ended with neither team making much scoring headway, and a score of 58-44.

The teams got their offensive games back on track after that, with Pain jamming for the Wheels and Dish for the Neanderdolls. The pivots, Sol Train and Ivanna, continued to pound each other, but the rest of the pack spaced itself out a bit more so the jammers didn't hit as many bottlenecks they had in the previous jam. Unfortunately for the Wheels, they'd been picking up a steady number of penalties - mostly minors - and it was getting about that time where all those penalties would add up to majors, and a trip to the box. I think, for the first time, frustration started to show on the faces of some of the Neanderdolls - well other than Dish - she seemed angry and frustrated since pretty much the second jam of the night.

At one point Megahurtz laid a somewhat questionable hit on Ivanna, who managed to keep her feet, but was none too happy with Mega, and she showed her displeasure with a traditional hand signal. Skatrina did a great job of keeping Neanderdoll blocker Roxy Contin out of Pain's way, giving her room to maneuver, but it seemed like every time Sol lined up to deliver a nice hit on Dish the pack quickly receded leaving them more than 20 feet away, so Sol would have to pull up or get a penalty. Both jammers had little trouble picking up points, but the Neanderdolls kept shaving down the Wheels' lead a point or two each jam, and outscored them here 9-8.

Now, things got a little confused on the next jam, which had Teq"kill"ya, D-Day, Firecrotch, and Vominatrix forming up another familiar lineup of blockers for the Wheels. Shortly after the whistle blew pivots Ivanna and Teq"kill"ya started digging shoulders into each other; each fighting to maintain position at the head of the pack. They got a little distance between them as the circled around and skated into turn 1, and Teq"kill"ya saw her opening. With a nice, explosive burst of speed Teq"kill"ya veered from the inside-apex of the turn out to drill Ivanna with a powerful shoulder check, catching her just inside the left shoulder. Ivanna whipped around and went down, as the pack skated by, but it was clear pretty quickly that something had gone wrong as she was grabbing her face and motioning to the refs.

The hit rocked her so hard it knocked loose the little piece of cotton she had to plug her bloody nose, and once again the light blue sport court decorated with little polka dots of Neanderdoll blood; a few drops of which landed mere feet in front of me. It was perfectly timed and clean hit by Teq"kill"ya that, somewhat surprisingly, did not earn her a penalty from the refs. It seems that, at lots of bouts in lots of leagues, no matter how experienced and skilled the refs, they often call fouls on perfectly clean hits that are nevertheless really hard, or take out an opposing team's start player; I've heard more than one roller girl express frustration with this, explaining "a hard hit is not always a dirty hit." I think the RCR refs are probably better than most at discerning legal from illegal hits, and even though the hit happened right in front of me and I knew it was clean, I feared the refs might just call the foul because the hit was so devastating.

In any case, the teams got back on the floor after the injury time out - again with virtually the same lineups as had just been out there, but I think this is where some of the confusion from all the unscheduled play stoppage messed with the Wheels a bit. As Rhea DeRange lined up to jam, and the first whistle blew to set the pack in motion, she jumped the gun and was called for a false start.
Now, in the past the refs would just have a do-over, but with the new WFTDA rules false starts are handled a little differently. Rule 6.2.1.6 describes which illegal procedures result in a jam being called off or warrant a major penalty being assessed, and the first one on the list is a false start. However, to my understanding the rule only applies when the pack commits a false start, and does not apply to the jammer. This interpretation is bolstered by the fact that rule 6.2.2.3 addresses illegal procedures that can be rectified without calling off the jam or warrant only a minor penalty being assessed, and there we see that in the case of a jammer who false starts the remedy is for that jammer to yield advantage. For some reason however, the jam was stopped by the refs and Rhea was sent to the box for a major; and while it's possible she was given a major because the false start could have been her fourth minor, I still see no reason why the jam was called off. As a captain, Rhea had the prerogative to speak to the refs to discuss any disputed call, however teams are only allowed to challenge and request review of one call per period so I understand why Rhea may have let this one go.
In any case it proved to be a costly penalty for the Wheels. Unable to score or even fight for lead jammer status to end the jam early, the Wheels had to skate a defensive jam and limit the Neanderdolls' attack. Determined not to let the Wheels blockers slow down her jammer, Dish dug in and forced Firecrotch, Teq"kill"ya, and any other opposing blocker out of her jammer's path. The Neanderdolls capitalized on this turn of events and recorded a 10-0 jam.

As the scoreboard was updated - and the Wheels lead was down to 66-63 - with just under a minute left in the period, my first moments of doubt started creeping in. I knew that when these two teams met before, it was a wild back and forth matchup; first the Wheels took a large double digit lead, then the Neanderdolls would equal that lead, back and forth. But on this night the Wheels had, for the most part, controlled the game. But as the time on the clock expired and the second period ended, I was starting to wonder whether the Neanderdolls might not have one more heartbreaker to deliver to the Wheels; even more painful this time because it was in front of the fans at home.
These dark thoughts clouded my mind as I got up to stretch during the intermission entertainment. Well, until I was accosted by a rollergirl who shall remain "unnamed" who plied me with vodka. We chatted, shared a few observations on the bout from our different vantage points, indulged in a few other vices, then I returned just in time for the the second half of the Axles-Lava City bout with my spirits raised by spirits and good company.
Now, if you thought (as I did) that the Axles, with such a commanding lead, would let up a bit and play more conservatively in the second half you must have forgotten that they are the Axles of Annihilation - they came out with their foot on the gas pedal, and weren't going to let up until they'd run their opponents off the track and back to Central Oregon. If anything, they skated even faster in the first few jams of the second period, though to be fair Lava City also cranked up the offense and had figured a few things out to try and crack the Axles' strong defensive schemes.

Before I knew what was happening I looked up at the scoreboard and the Axles had managed to increase their lead 61-25. Then they whipped out 8-2, 8-4, and 8-0 jams in rapid succession. I was trying hard to remember the last time I'd seen a derby team score so easily on their opponent, and it almost didn't matter who the Axles had jamming. I expected a lot of points from Bumps-a-lot and D. Konstructor, but Blood Clottia, Izabell Ringer, and especially Viva Vendetta were just as strong out there, racking up the points and simply burying their opponents.

With about 5:30 remaining in the bout the Axles looked completely capable of tripling up the Lava City score with a 85-31 lead. Things slowed down a bit on the subsequent jam, as the Axles only got a 4-0 shutout. What was almost as impressive as their potent offense, was the fact that they were so completely shutting down the opposing jammers, and doing it cleanly for the most part. This wasn't a bout where one team was simply fouling the other into oblivion; both the Axles and Lava City were skating relatively penalty free.

On the next jam Lava City scored a moral victory, holding the Axles scoreless for perhaps the first time on the night, while their own jammer Snowstorm bagged three points to make the score 89-34. But, as if this somehow offended the collective pride of the Axles, they responded with a 3-0 jam of their own as the clock expired, and the 92-34 route of Lava City was complete.

The Axles skated such a completely dominating game, both offensively and defensively, that it's hard to really identify the high points; they were all high points. They utilized a wide number of skaters in each position, proving the versatility of their team. They've got balance, with stronger physical blockers like Slaybia, Cadilac, and Bittersweet Child o' Mine, as well as smaller explosive hitters like Peril Lust and Scratcher. They have phenomenal utility players, who can fill almost any position like Trixie Fairlane, Domesticated Violence, and Blood Clottia, as well as clean-up jammers like D.K. and Bumps, and great blockers who can jam like Viva Vendetta and Izabell Ringer.

The Axles, originally created as a practice squad and developmental team for the Wheels, are shaping up to be a force unto themselves. This can only mean good things for both teams, as the better the competition between the squads, the more competitive each team will be when they skate against other leagues.
But the time had come for the final act of the main event. The Neanderdolls had played a smart, strategic game to stay within striking distance of the Wheels of Justice, biding their time and waiting for the right moment to strike. Although it seemed the Wheels as a team clearly had their opponents beat in speed, and were able to alternately lock their opponent down or open up the scoring more freely than the Neanderdolls, the team from Vegas turned every small opening into an advantage. They dropped shoulders, presenting their backs to Wheels' blockers about to hit them, turning a clean check into a foul. They expertly managed the pack speed to separate their jammers from the pack thus protecting them from hits. And they ganged up on individual skaters to isolate and frustrate them, limiting their opponents' effectiveness. Over all, the Wheels were skating like a team that should win, while the Neanderdolls were skating like a team that knew how to win, even when they shouldn't.

The Neanderdolls struck first, grabbing four points on the first jam to the Wheels' two, bringing the score to 68-67 and coming within a hair's breadth of tying up the game for the first time since the opening jam of the first period. But on the next jam strong blocking from Firecrotch and Vominatrix tied up the Neanderdoll jammer on her initial pass long enough to prevent her from making it around to score, while the Wheels added three points to their total.

They followed this up with Sol Train jamming, who quickly earned lead jammer, bagged her four points, then killed the jam holding the Neanderdolls scoreless again. The Wheels were finding their rhythm once again, and on the next jam - the 26th of the matchup - Ava Sk8trix skated a masterful, defensive jam, again scoring four points for her team before calling off the jam before the Neanderdolls could score.
Leading 79-67, the next jam featured Skid jamming for the Neanderdolls against Goodie TwoSkates for the Wheels. Goodie and Skid looked fairly evenly matched until they reached the pack, where Goodie got some great blocking from teammates Sol Train and Megahurtz. She slipped through, then kicked it into high gear and zipped around the track to begin her second scoring run before Skid had even finished her initial pass. With the pack focused either on stopping or protecting the Neanderdoll jammer, Goodie was able to zig-zag through using her phenomenal lateral skating ability and tack on a grand slam to her scoring outburst. By the end of the jam the Wheels had leaped out to their highest lead on the night: 88-67.

It was clear that the Neanderdolls were running out of gas. With a shorthanded lineup, they had expended so much energy just staying close to the Wheels over two periods, that they just didn't have anything left to take that next step and take the lead. Looking back, it was amazing to think that just a few minutes earlier they trailed by a single point. I think the Wheels knew how close they came to letting the Neanderdolls take the lead - and nothing gets you to dig down deep and find that reserve of energy you never knew you had like a come from behind victory in the final period. But the Wheels put a quick end to the Neanderdolls' comeback hopes by going on a 20-0 scoring run over four jams.
Ultimately, I think the Neanderdolls knew just how close they'd come, and they knew that any chance to skate away with a victory had probably just slipped through their grasp. I think this realization may have been the final straw that sent the emotional Dish over the edge. On the following jam Dish pivoted against Pain for the Wheels, and the anger and frustration was clearly evident on Dish's face. Pain kept a cool head, and worked to distract Dish and direct her fury away from Rhea DeRange jamming for the Wheels. Hurricane Skatrina patrolled the pack and tried to help shepherd Rhea through, but the real drama was taking place with Dish.

Her temper getting the better of her, Dish racked up yet another penalty and was assessed a major. Immediately she began railing at the ref, pumping her fist and kicking the air. She'd been jawing at the official all night - referee Rob Lobster probably weathering the brunt of it - but this time she must have gone too far, because head ref Drill Master made the call and signaled that Trish the Dish was being ejected. Not surprisingly, that didn't sit well with Dish but she knew well enough not to make things worse and risk suspension, and began skating off the track towards the backstage production area. As she pulled off her helmet, still red faced and jawing away, I had to stand and give her a proper sending off. Even now I'm not sure if I was just heckling a belligerent opponent who'd just been ejected, or paying proper respect to an amazingly passionate and tough competitor - probably a little of both.
As Dish skated off the track - tossing her helmet across the production staging area - the jam came to an end. I never noticed if the refs called it off because of the ejection, or whether time actually expired. Rhea had managed to pick up a single point on the jam, while the Neanderdolls had scored two to make it 89-69. As I retook my seat my neighbor alongside the track for almost the entire night, Mr. BarFly, summed up the Neanderdolls position without Dish: "And then there were nine."

The Neanderdolls were done. That much was clear to all of us in attendance. Dish had been arguably their most valuable player, and certainly was the heart and soul of their team. I believe her ejection would have destroyed the Neanderdolls even if they weren't already shorthanded. There was simply no way this team was going to find a way to overcome the Wheels, who'd been outskating them all night long.
Things got a bit hazy for me after that. I believe it was on the next shift that Ava Sk8trix jammed against MC Guillotine. Ava had been absorbing and fighting through Neanderdoll hits all night long and it had clearly been frustrating her. While Ava normally has an an intense look on her face, as if she could chew on steel and spit nails, but you could tell from her body language that night that they'd really gotten under her skin a bit. She made it through her initial pass, while MC Guillotine was getting drilled repeatedly by the Wheels' blockers. Each time she went down, it took a little longer for her to get back on her skates. As Ava was rounding the track to begin her first scoring run, MC Guillotine had just gotten back on her feet and was beginning her strides to try and make it back to the pack. But Ava saw her opportunity and nothing was going to stop her from getting a little payback. Ava came streaking across and simply leveled MC Guillotine with what had to be the most wicked hit of the night. MC Guillotine flew up off her skates, before crashing back down in a heap as Ava continued through the hit, losing no momentum, to return to the pack on her scoring run. There is nothing better than watching jammer-on-jammer hitting.
With about 7:15 left in the bout the Neanderdolls fell behind 92-69. As they rolled out their next lineup, I'm sure many of them were wishing they could just fast forward the next eight minutes, but the punishment would not end that quickly. Neanderdoll blocker Biloxi Bruise skated out on the track, for what I believe was her first shift of the night. Even at the time I commented that if they had this skater available to skate on their team, why on earth did they wait so long to get her in the game? Why not get her in there to spell one of their primary skaters, that way they may have had a little more juice in the tank in crunch time.

In any case the Wheels kept the pressure up and brought in a heavy hitting defensive lineup featuring D-Day, Rocket Mean, and Hurricane Skatrina as blockers. D-Day brushed off a hit from the larger Biloxi, as she skated off in pursuit of Skid, jamming for the Neanderdolls. Skid was caught unaware as D-Day knocked her off her feet and out of bounds. She recovered, however, and managed to complete a four-point scoring run.

Then it was time for Sol Train to put the Neanderdolls out of their misery. The Neanderdolls seemed to have no answer for Sol when they were skating at full strength, but this late in the bout they was nothing they could do but watch her go to work. In fact, it seemed all they could do to stay out of their own way as Sol skated 9-0 jam, pushing the Wheels' lead to 30 points.

And that was really all she wrote. Rhea DeRange jammed and outscored the Neanderdolls 4-3, then Skid picked up four more points in the final jam and called it off before Wheels jammer November Pain could get on the board. At the end of the night the Wheels of Justice handed the Neanderdolls a 27-point whippping, 107-80.
I can't say enough about how well the Wheels skated against their higher ranked, more experienced opponents. Throughout the entire matchup they never trailed once, which says a lot for their preparation and focus. For their part the Neanderdolls were amazing opponents. Both Ivanna S. Pankin and Trish the Dish both have such a deep understanding of the game that you can never really count them out even when their team is outclassed by their opponents. But ultimately the Wheels had the more complete team, and had more intensity from the first whistle to the last.
After the bout I completed my floor breakdown duties, then stuck around to help with the lights...the latter is a job I will never again volunteer for because we didn't get out of the Expo center until after 1am. We headed on over to the afterparty at Outlaw's (one of my least favorite bars in PDX), but by then the bands were all done and pretty much everyone left was in endstage inebriation, so it wasn't the best party I've ever attended. Not to mention the fact that the ridiculous, sideways-baseball-cap-wearing "B-boyz" and their skanks du jour freaking each other on the stripper's stage was not really my bag baby. The most memorable moment at Outlaw's: Rhea DeRange getting turned down after offering Ivanna $100 for her bloodstained jersey. Gotta say, I don't agree with Ivanna's call on this one; she can bleed on another shirt, but $100 bucks is $100 bucks!
So, that was it. This was the first time the PDX fans got to see their very own Wheels of Justice and Axles of Annihilation in action. It's also the last time they'll get to see them skate as a team until July when they'll be hosting Denver's Rocky Mountain Rollergirls 5280 Fight Club.
But don't worry, the RCR will be back next month - on May 19th to be exact - with a full night of home league roller derby action. The Breakneck Betties will be skating against the High Rollers, and the Guns 'n Rollers will take on the Heartless Heathers. It's actually the first bout of the 2007 season that really counts towards the league championship, so you certainly won't want to miss it. Tickets are already on sale through TicketsWest, but as always you'll want to hit up your friendly neighborhood rollergirl to buy your tickets and save a few bucks.